Lesson 1 Mapping It Out:
This is a word-processing activity that teaches students how to break down reading materials to determine the overall theme. Students will have to complete a graphic organizer using a Word document to create their organized paragraph that includes a main idea, three supporting sentences, and a conclusion.

Lesson 2 Character Sketching:
Using a graphic organizer, students learn how to analyze a character and define their character traits. Students will use a character web to formulate a character sketch of the one classmate.

Lesson 3 Octopuses and Squid: Which is which?:
You better not ever confuse Squidward for an octopus! He's a Squid done to the bone! Well, down to the tentacle. But what makes him so different. In this lesson, students will use a Venn Diagram to compare and contrast octupuses and squid.

Lesson 4 Same Difference:
Students use three-sided Venn Diagrams to discuss how characters and objects can be different yet still be alike. Using their Venn diagrams they compose a five sentence compare and contrast paragraph.

Lesson 5 Bikini Bottom's Favorite:
Students will learn how to create bar graphs for data charts using Excel. In addition, they will learn how to interpret data in both bar graphs and data charts.

Lesson 6 SpongeBob Similes and Mr. Krab Metaphors:
Using a non-lateral PowerPoint, students will demonstrate their knowledge of simile and metaphor. Students will create visual interpretations of simile and metaphor.

Lesson 7 Below Bikini Bottom:
Using BookBuilder, students will explore the literary device of alliteration. In addition, tongue twisters will be used to help establish the understanding of what is meant by alliteration.

Lesson 8 Internet Surfing:
Students will "surf the internet" to explore factual marine life information. Using a Trackstar, students will demonstrate their understanding of the importance surrounding reading questions before reading their passages as a comprehension strategy.

Lesson 9 What you SEA is what you get!:
This is a fun way to get students to work with word-processors. In this lesson, students will play a merry-go-round of descriptive, narrative writing.

Lesson 10: A Puzzling Challenge:

Using a Smartboard, students will play an interactive game to demonstrate their knowledge of figurative language. Students will be challenged with examples of literary devices to solve a hidden puzzle.